Gamification
Spending XP: Shields, Repairs & Rest Days
The XP store is small on purpose. Everything in it protects your momentum or personalizes your setup — nothing in it is content, and nothing in it can be bought with money. Here's the full catalog.
The catalog
Streak Shield — 500 XP. Automatically absorbs a missed day. You can hold up to 3 at a time, and you already get 1 free shield every week — buy extras only when you want a fuller bank before a busy stretch.
Streak Repair — 800 XP. The undo button: retroactively fixes a gap of up to 2 days, as long as you use it within 48 hours of the miss. Limited to once per 7 days, and you can hold at most 1 repair credit.
Rest Day — 400 XP. A planned day off, booked 1 to 7 days ahead. Your streak passes through untouched — no shield spent, no guilt.
Plan Reassessment — 1,200 XP. An extra "re-tune your plan" credit (you can hold max 1). Reassessments are offered free at milestone weeks; this is for when you want one between milestones. It rewrites only your pending weeks, based on your real learning evidence, with a before/after diff you approve.
Widget styles — 400 XP each. Two cosmetic looks for your home-screen widgets: "Ladder" and "Terminal."
Why the caps exist
Three shields, one repair, once-a-week repair usage — these limits are deliberate. A streak you can infinitely patch isn't a streak. The caps keep protection as a safety net, not a substitute for showing up.
What you'll never find here
- Lessons or Boosters. XP never unlocks content — the free tier's meters can't be bypassed with points.
- XP for money. You can't buy XP, and you can't cash it out.
- Pay-to-win anything. A Pro subscriber's XP buys exactly what yours does.
Spending strategy
- Keep your shield bank near 3 if your schedule is unpredictable.
- Book Rest Days ahead for planned time off — at 400 XP they're cheaper than an 800 XP emergency Repair.
- Save toward the 1,200 XP Reassessment if your role or pace has shifted and your next milestone week feels far away.
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